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	<title>clandestineworks.com</title>
	<link>http://clandestineworks.com/blog</link>
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	<lastBuildDate>Thu, 18 Sep 2008 11:38:54 +0000</lastBuildDate>
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	<item>
		<title>Level Design Contest</title>
		<description>
The First Covert Warfare Level Design Contest has begun!
&#160;
You can win a PSP submitting your best Covert Warfare Level in a restricted contest to 10 participants.

How to participate?
Send us, an email to contest@clandestineworks.com with the location of your level over the earth (latitude and longitude or google earth kml file), ...</description>
		<link>http://clandestineworks.com/blog/?p=174</link>
			</item>
	<item>
		<title>The Last Guy: ingame video</title>
		<description>Here is the first ingame video of The Last Guy... promising

[youtube]http://www.youtube.com/watch?v=FfF_7FqaBfw[/youtube] </description>
		<link>http://clandestineworks.com/blog/?p=167</link>
			</item>
	<item>
		<title>Great announcement soon</title>
		<description>We are preparing something special for you... </description>
		<link>http://clandestineworks.com/blog/?p=165</link>
			</item>
	<item>
		<title>Improved forum registration</title>
		<description>The forum registration method has been improved to avoid massive spam attacks.
 </description>
		<link>http://clandestineworks.com/blog/?p=163</link>
			</item>
	<item>
		<title>Another Google Earth based game: The Last Guy</title>
		<description>Source: Kotaku

Yes! we are not alone!- Another Google Earth based game is on the arena: The Last Guy, and it is for PS3. In this case the main gameplay element are zombies. We are expectating...

website: The Last Guy

May be we should think to port Covert Warfare to.... Wii (????) </description>
		<link>http://clandestineworks.com/blog/?p=160</link>
			</item>
	<item>
		<title>Before and after FX’s</title>
		<description>Before: the enemy units and you.

After: enemy units and you over a combat scenario.

 </description>
		<link>http://clandestineworks.com/blog/?p=136</link>
			</item>
	<item>
		<title>New FX&#8217;s</title>
		<description>Would you like some FX's to your level?. Your units are fighting over a hostile area and to reinforce this atmosphere you can add smoke colums and spontaneous explosions. You can add as many FX as you want (no limit for free trial).

Open your enemy_troops.bmp file and draw new patters:

Smoke ...</description>
		<link>http://clandestineworks.com/blog/?p=128</link>
			</item>
	<item>
		<title>The first player level</title>
		<description>Kiki, member of our community and one of the first buyers of Covert Warfare, has posted the first level to our forum. Thanks!:



Here is the post to download it ant post your comments:

Arribes Dam

In this level you must destroy Arribes Dam. I have tried many times and the difficulty is ...</description>
		<link>http://clandestineworks.com/blog/?p=138</link>
			</item>
	<item>
		<title>Deactivating auto-zoom</title>
		<description>Would you like to deactivate auto-zoom for your level? Too confusing for you or your players?

Edit your xtras.txt file and add a new line like this:

zoom=no </description>
		<link>http://clandestineworks.com/blog/?p=127</link>
			</item>
	<item>
		<title>New units.</title>
		<description>Version 1.2 supports two new units: large transportation units and boats. How to add  these units in your level?.

Open your enemy_troops.bmp file.

Large transportation unit.

This is an unarmed unit. Draw a pattern like this:



Boat.

Boat are armed units to navigate (sea, lakes ...) . Draw something like this:

 

 </description>
		<link>http://clandestineworks.com/blog/?p=124</link>
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